/*
 *  Boats.cpp
 *  Rempart
 *
 *
 */

#include "Boat.h"

Boat::Boat(){
	
	this->resetDefaultSurface();
	this->elementType=MapElement::boat;

}

Boat::~Boat(){
}


void Boat::resetDefaultSurface(){
	this->visible = true;
	this->SetImage(*RessourcesManager::getDefaultBoatSurface());
}





